Urban Sprawl in Comics Redux?
Jul. 8th, 2006 08:22 amThe latest version of Legion of Super-Heroes mentioned something interesting in passing in a recent issue written by Mark Waid: their version of 31st Century Metropolis runs across nearly the entire North American Atlantic seaboard.
Question: how chilling(or not) do you find the implications of a single city running all the way from Cape Breton to Key West?
Yours, whilst still wishing I'd gotten that Daily Planet Guide to the Legion Worlds project with West End Games past the outline stage,
Dwight
Question: how chilling(or not) do you find the implications of a single city running all the way from Cape Breton to Key West?
Yours, whilst still wishing I'd gotten that Daily Planet Guide to the Legion Worlds project with West End Games past the outline stage,
Dwight
no subject
Date: 2006-07-09 12:59 am (UTC)I imagine that even if they didn't know why, a lot of people would be filled with desperation and anxiety in such an environment. Cities, expsecially at ground level, are dull and featureless. And no matter where you went, you'd never, ever have solitude. It'd be like those rat experiments where even if there's plenty of food, overpopulated rats start to go psycho and tear eachother apart. Especially since I'd assume the living spaces of the average person would be quite small and spartan.
no subject
Date: 2006-07-09 12:54 pm (UTC)Near as I can figure, 31st-Century Metropolis City Hall seems to be aiming for a "let's see how well we can imitate the depictions of Trantor or Coruscant" policy.