SPACE/MAPS: Gaia Sky 3.0.1
Dec. 10th, 2020 05:56 pm![[personal profile]](https://www.dreamwidth.org/img/silk/identity/user.png)
Apparently, there was an OpenGL issue that kept crashing Gaia Sky on my computers every time I tried to launch the program.
That problem is now history with version 3.0.1. It's fixed. It ran slow on my current iMac the first time I used it, but I am inclined to chalk that up to my choosing to download the EDR3 "medium" dataset for use with Gaia Sky. 4 GB to download, it self-extracts into a 14 GB file once it gets to your machine! I think I want to install more RAM to run such a thing with, right?
Lots and lots of stars with only 16-digit GAIA DR#-prefixed catalogue numbers instead of names so far to run around to. Hoping the search function allows for a lot of fun. I would really like for the Gaia Sky and Celestia programming teams to network a bit.
That problem is now history with version 3.0.1. It's fixed. It ran slow on my current iMac the first time I used it, but I am inclined to chalk that up to my choosing to download the EDR3 "medium" dataset for use with Gaia Sky. 4 GB to download, it self-extracts into a 14 GB file once it gets to your machine! I think I want to install more RAM to run such a thing with, right?
Lots and lots of stars with only 16-digit GAIA DR#-prefixed catalogue numbers instead of names so far to run around to. Hoping the search function allows for a lot of fun. I would really like for the Gaia Sky and Celestia programming teams to network a bit.