It has probably been upwards of 20 years since I last wrote for an RPG. It would have been for either a Flying Buffalo/Catalyst Citybook or a Maps project, can't remember which. A group of us were working on an independent side project, but it ultimately floundered and failed due to lack of interest in it: too small a writer's group to keep momentum going.
I try to avoid buying hardback RPG rules just like I avoid buying physical books: they take space IRL, something I try to be very conservative in filling.
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It has probably been upwards of 20 years since I last wrote for an RPG. It would have been for either a Flying Buffalo/Catalyst Citybook or a Maps project, can't remember which. A group of us were working on an independent side project, but it ultimately floundered and failed due to lack of interest in it: too small a writer's group to keep momentum going.
I try to avoid buying hardback RPG rules just like I avoid buying physical books: they take space IRL, something I try to be very conservative in filling.